vickyblueeyez: (Default)
Vicky Victoria ([personal profile] vickyblueeyez) wrote in [site community profile] dw_suggestions2011-12-21 08:46 am

Paid Account Trial

Title:
Paid Account Trial

Area:
paid time

Summary:
Give users the option to have paid time for a certain length of time so see if they like it.

Description:
LJ had a feature where for free, you get two weeks of paid time. I think this would be useful for DW. By having this, users can preview what it's like to have paid accounts and therefore, if they like it, they would be more inclined to buy it. I would like to preview what it's like myself but am hesitant because I do not want to end up wasting money if I don't like it.

Poll #8877 Paid Account Trial
Open to: Registered Users, detailed results viewable to: All, participants: 87


This suggestion:

View Answers

Should be implemented as-is.
21 (24.1%)

Should be implemented with changes. (please comment)
5 (5.7%)

Shouldn't be implemented.
34 (39.1%)

(I have no opinion)
25 (28.7%)

(Other: please comment)
2 (2.3%)

amadi: A bouquet of dark purple roses (Default)

[personal profile] amadi 2011-12-26 05:44 pm (UTC)(link)
There's a comic at The Oatmeal that's also coming to mind: we gladly drop several hundreds of dollars on iPads, iPhones and various Android devices, then bug out about spending 99¢ on an app.

But having said that, how about a 99¢ one week trial?
Edited 2011-12-26 17:45 (UTC)
mc776: The blocky spiral motif based on the golden ratio that I use for various ID icons, ending with a red centre. (Default)

[personal profile] mc776 2011-12-26 09:02 pm (UTC)(link)
I think $.01 is little different from $3 as a psychological barrier that $0.00 does not have.

For me the biggest psychological barrier is just setting up all the account information and then entrusting the vendor with my credit card info... which barrier seems even bigger in proportion to smaller transactions.

If there were a coin slot in the side of the monitor, I'd probably be buying stuff online far more than I do now.

(one great thing about Steam: you do this once, and can do transactions with any number of other vendors and let Valve, whom by this point you've already deemed to be worth giving your CC # to, handle the money bit.)